The Haxe programming language is well known for its wide range of compilation targets. It is possible to compile a single Haxe code base to JavaScript, Java, C#, Python, C++, PHP, Lua, and more.
Let's have some hands-on experience with the Haxe by building a simple game that is totally cross-platform - runs on desktops, mobiles, and browsers. We will explore Haxe’s modern language design and study how it produce performance efficient outputs.
Participants should bring their own laptop computer, with either Windows, Mac, or Linux installed. Participants should read the preparation instruction and install the required software detailed in https://github.com/kevinresol/hkoscon2017-haxe-game#preparation
Speakers

Andy Li Andy
Andy Li is a member of the Haxe Foundation. He obtained his PhD in the School of Creative Media, City University of Hong Kong. He is interested in programming language theories as well as mobile user interface, interactivity, installation art and generative graphics.
He works in TCL Research (HK) as a senior researcher, in which he works with the Virtual Reality team that develops new motion tracking systems, VR development tools, and custom VR contents.

Kevin Leung
Kevin Leung has been working in the actuarial field when he finds out his real interest to be programming. From GW Basic on a 80286 to Haxe on a Mac, Kevin is enthusiastic in learning new technology and always wishes to create something interesting in the beauty of code. He is now a full-stack developer in a startup company.